Daniel Lee Young
Posts: 13994
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It occurs to me that probably the best way to balance out the disparity between offense and defense in a football game it to take away all the "easy" ways a team behind can conserve time on the game clock. It is a huge advantage to be able to stop the clock any number of ways and a defense only has Time outs or " faking an injury". Incomplete pass, clock keeps running... no charity stop. Run out of bounds, clock keeps running.. no charity stop Offensive foul, stop the clock, while explaining the penalty, meanwhile run off 10 seconds until under two minutes, then run off 3, but start the clock as soon as the ball is set for play, by the referee. Defensive penalty, by all means, stop the clock until snapped after the penalty, you dont want defenses committing penalties just to run off more time than a play would take off the clock. No more "clocking the ball", after a big gain. Treat it like an incomplete pass or intentional grounding, which is what it really is. Instead of a stopped clock and second and ten after a first down "clocking", it should be a five yard penalty, loss of down and clock run off as game situation determines, then restart the clock on "ready for play", get the clock running again, and get your team to the line and run a damn play. The offense has way too big an advantage with ways to stop the clock. JMO
< Message edited by Daniel Lee Young -- 2/3/2015 4:20:35 PM >
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**** you all.
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